Houston, We Have Spinach!

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Houston, We Have Spinach.jpg

Houston, We Have Spinach! is a simulation game developed and published by Acme Nerd Games, LLC. It was released to Steam Early Access in November 2017. No official release date has been announced.

Description[edit | edit source]

Design and build rockets, and full them with food. Explore a galaxy filled with strange planets.

As a rocket designer and space explorer, your success will depend on exploiting nutrients in a variety of foods to power your space ship. Unlock new parts to build multistage rockets.

Gameplay: Design and build rockets in the hangar, using a variety of parts -- boosters, fuel tanks, capsules, couplers and special modules -- that snap together. Load fuel into your rocket using a grapple-equipped copter. The fuel for your rocket is food; each rocket booster type has different nutrient requirements so you must choose wisely! As you progress you'll find obstacles you must overcome while fueling. Once the rocket is ready, choose a mission to earn bonuses and blast off. Escape into orbit to travel to strange new planets with new challenges!

System requirements[edit | edit source]

Mac OS X[edit | edit source]

Minimum[edit | edit source]

  • OS: Mac OS X 10.9+
  • Processor: any
  • Memory: 1 GB RAM
  • Graphics: DX9 (shader model 3.0) or DX11 with feature level 9.3 capabilities.
  • Storage: 300 MB available space

Recommended[edit | edit source]

  • OS: Mac OS X 10.9+
  • Processor: i5
  • Memory: 2 GB RAM
  • Graphics: DX9 (shader model 3.0) or DX11 with feature level 9.3 capabilities.
  • Storage: 300 MB available space

Windows[edit | edit source]

Minimum[edit | edit source]

  • OS: XP SP+
  • Processor: SSE2 instruction set support
  • Memory: 1 GB RAM
  • Graphics: DX9 (shader model 3.0) or DX11 with feature level 9.3 capabilities.
  • DirectX: Version 9.0
  • Storage: 300 MB available space

Recommended[edit | edit source]

  • OS: Windows 7 SP1+,8,10
  • Memory: 2 GB RAM
  • Graphics: DX9 (shader model 3.0) or DX11 with feature level 9.3 capabilities.
  • DirectX: Version 11
  • Storage: 300 MB available space

Screenshots[edit | edit source]

Videos[edit | edit source]

External links[edit | edit source]